Saturday, June 10, 2017

AGE OF RIVALS - First Thoughts & Impressions - The Anti-Deck CCG

I give my first thoughts on and impressions of Age of Rivals, a CCG which attempts to turn the genre on it's head by doing away with deck building and micro-transactions. #ageofrivals Join my Discord group: https://discord.gg/hEDTMCs Age of Rivals is available on Steam: http://store.steampowered.com/app/597970/ Like my videos? Subscribe so you don’t miss anything! https://www.youtube.com/c/razinghel?sub_confirmation=1 For extra game goodies check out my website! http://www.razinghel.com/ About this game: Deep civilization-building strategy in a fast-paced card game. You know those games where you spend 10 hours building up a huge civilization with a carefully balanced economy, military, culture and defense so you can prove that you are the greatest ruler ever? Age of Rivals is like a 10 minute version of that. With cards. There are many paths to victory in this competitive card drafting game featuring 12 unique characters and hundreds of cards ranging from great pyramids and war elephants to sneaky spies and crafty merchants. Age of Rivals was inspired by boardgames like 7 Wonders and Dominion and CCGs like Hearthstone. We designed it to be ideal for 2 players to play in 10 minutes, and we emphasized depth and replayability. And unlike many CCGs, all cards unlock at a constant pace, and you never get duplicate cards you don't need. There are no in-app purchases. The anti-deck building CCG. Having only minimal control over your deck encourages endless variety in each game and puts the focus on in-the-moment tactical decision-making. You may go heavily offensive one game with an arsenal of war machines and in the next game find yourself emphasizing artistic achievement and burglary. It’s all about trying to put together clever card combinations to counter what you think your opponent might do. Perfectly balance your city’s culture, military, defense and economy to outwit your opponent and win!https://youtu.be/tYDqv7HxwXU

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